NOTE: The ROM of the Virtual Console Game must be larger than the ROM you want to inject.I will do the tutorial as NES for the example, but it is the same for all systems.I will refer to the Virtual Console WAD as NESGAME.wad and the Rom file as NESGAME.nes.
Virtual Console Wad Files .Exe To ExtractUse u8extrv0.2aeng.exe to extract banner.bin and icon.bin (In Directory: 0000000appout) 7.Open banner.brlyt in Hex Workshop. In Directory: 0000000appoutbannerbinoutblyt) 8. Browse through the plain text and edit the Release YearPlayersTitle, then save when done. Example of entry: D.u.c.k..T.a.l.e.s KEEP IN MIND. NOT PERIOD NOTE: Release Year, Players, and Title are listed more than one time due to possible differect language settings. Create BANNER.jpg and ICON.jpg to be used as your Icon and Banner. Select the BANNER.jpg then click Save TPL and overwrite VCPic.tpl (In Directory: 0000000appoutbannerbinouttimg) 12. Use u8packv0.08eng.exe and hit Open Archive to open banner.bin (In Directory: 0000000appout) 13. Highlight banner.brlyt the click Add a File to replace it with the banner.brlyt you edited. In Directory: 0000000appoutbannerbinoutblyt) 14. In Directory: 0000000appoutbannerbinouttimg) 15. Click Create Arch. In Directory: 0000000appout) 17. Select the ICON.jpg then click Save TPL and overwrite IconVCPic.tpl (In Directory: 0000000appouticonbinouttimg) 19. Use u8packv0.08eng.exe and hit Open Archive to open icon.bin (In Directory: 0000000appout) 20. Highlight IconVCPic.tpl the click Add a File to replace it with the IconVCPic.tpl you edited. In Directory: 0000000appouticonbinouttimg) 21. In Directory: 0000000appout) 23. Use u8packv0.08eng.exe and hit Open Archive to open 00000000.app 24. Highlight banner.bin the click Add a File to replace it with the banner.bin you edited. Highlight icon.bin the click Add a File to replace it with the icon.bin you edited. Under Type of U8 select U8 Archive w Banner Info w MD5 and fill out the information on the right. NOTE: DO NOT EDIT MD5 Hash) 27. Use u8extrv0.2aeng.exe to extract the 00000005.app file. Replace emanual.arc with the one provided. NOTE: Before you remake the 00000005.app, refer to the Game Save Icon editor tutorial if your title is SNES, N64, or TurboGFX 30. Use u8coesv0.1eng.exe and select the original 00000005.app, the 00000005appout directory, and choose to output as 00000005v2.app 31. Delete 00000005.app and rename 00000005v2.app to 00000005.app NOTE: Before repacking the WAD, refer to the Game Save Icon Editing tutorial if your game is NES. Run WAD Unpacker and it will create out.wad 33. Rename out.wad and enjoy. Use tplconv0.4eng.exe to open banner.tpl 2. On the left side are 5 images, click on each and choose Save Image 3. Use tplconv0.4eng.exe to open banner.tpl again. Click on each image on the left side and hit Read Image to import the edited replacement. Once done importing choose Save TPL and overwrite banner.tpl NOTE: For SNES, N64, and TurboGFX refer back to BannerIconTitle Editing Tutorial. To find out more, including how to control cookies, see here.
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